AI Insights · Timothy · October 2021
Top 5 Disney Games Performance on iOS in Lebanon - Q3 2021
Analyzing the performance of the top 5 Disney games on iOS in Lebanon for Q3 2021, focusing on weekly downloads, revenue, and active users.
The third quarter of 2021 saw varied performance trends for the top 5 Disney games on iOS in Lebanon. Here's a detailed look at their weekly downloads, revenue, and active users, based on Sensor Tower data.
Marvel Contest of Champions
The game experienced fluctuations in weekly revenue, peaking at $112 in early August before dropping to $36 by the end of September. Weekly downloads saw a notable high of 176 at the end of July but declined to 22 by the end of September. Active users started at 430 at the beginning of the quarter, peaked at 447 in late August, and then gradually decreased to 249 by the end of September.
MARVEL Strike Force: Squad RPG
Weekly revenue for this game showed significant peaks, reaching $153 at the start of the quarter and $108 in early August, before stabilizing around $19 towards the end of the quarter. Downloads hit a high of 83 at the beginning of the quarter and showed some recovery with 49 downloads at the end of August. Active users started at 115, saw a low of 56 in mid-September, and ended the quarter at 66.
Disney Magic Kingdoms
This game saw a dramatic increase in revenue in early August, peaking at $132, followed by another peak of $149 in early September. Downloads also peaked at 107 in late August. Active users increased from 108 at the start of the quarter to a high of 174 in late August, ending at 116 by the end of September.
MARVEL Future Fight
Weekly revenue for this game was relatively stable, with a significant peak of $124 in early September. Downloads were generally low, peaking at 15 in mid-August. Active users remained fairly consistent, starting at 276 and ending at 261 by the end of the quarter.
Star Wars™: Galaxy of Heroes
The game maintained consistent weekly revenue, peaking at $55 at the start of the quarter and gradually declining to $34 by the end of September. Downloads were minimal, with a peak of 37 in mid-August. Active users started strong at 926, peaked at 1.01K in early August, and remained stable around 911 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.